Paint and Seek expired codes should be archived only after testing the code in the matching Roblox experience. Paint & Seek Lab does not mark a code expired just because it failed in the wrong game.
Paint and Seek expired codes need context
Paint and Seek expired codes are easy to misunderstand because a code can fail for the wrong reason. If an Ikitai Studios code is tested in the Blend version, the failure does not prove the code is expired. It proves the test was done in the wrong place.
Archive fields
| Field | Why it matters |
|---|---|
| Code | Keeps the original casing visible. |
| Creator | Separates Ikitai Studios from the Blend version. |
| Last working source | Shows where the code was first seen. |
| Last failed test | Shows when Paint & Seek Lab last checked. |
| Failure message | Helps separate expired, invalid, and requirement-locked states. |
How the archive helps
Paint and Seek expired codes help players avoid wasting time, but only if the archive stays honest. Paint and Seek expired codes should remain in a visible history table after they stop working so returning players can see what changed and why a social post is outdated.
Current status
This page defines the Paint and Seek expired codes archive method. Exact expired rows should be added only after dated tests exist.