The Paint and Seek source policy is simple: official Roblox and creator sources come first, media posts can suggest items to test, and community claims stay labeled until in-game evidence confirms them.
Source hierarchy
Paint and Seek source policy starts with official Roblox experience pages, creator-owned groups, creator-owned community links, official descriptions, and in-game testing. Reputable media can help discover codes or update claims, but it does not override in-game results or official creator pages.
Code labels
| Label | Meaning |
|---|---|
| Working | Redeemed successfully in the matching Paint and Seek game with a date and test note. |
| Expired | Failed after a valid test in the matching game, with casing and requirements checked. |
| Unconfirmed | Reported by a source but not yet retested by Paint & Seek Lab. |
| Conflicting | Sources disagree about reward, casing, requirements, or creator. |
| Community reported | Found through player discussion and waiting for stronger evidence. |
What the site will not publish
- Fake active codes or rewritten code casing.
- Exact reward values without a source or in-game test.
- Map pages copied from another site or video.
- Best hiding spots without original screenshots and version notes.
- Roblox logos, badges, or wording that makes Paint & Seek Lab look official.
- Search-variant pages that repeat the same answer without new value.
Correction method
When a Paint and Seek source policy issue is found, the correction should update the visible page, related pages, news log, sitemap date, and source panel. If a code moved from unconfirmed to working, the ledger should show the test date, platform, game creator, and evidence status.
Why this strictness matters
Paint and Seek Roblox searches already suffer from same-name confusion. A normal wiki can accidentally merge Ikitai Studios and Blend In Or Die details. Paint & Seek Lab is built to stop that specific failure first.